However, that could change - there might be great ideas from the community that take quite a bit longer to implement. “The plan is to be in Early Access for roughly one year – until Q4 2020 or maybe Q1 2021.
We want to make it a powerful, deep and realistic experience, while still being intuitive, easy-to-master and fun.”Īpproximately how long will this game be in Early Access? It allows us to get feedback in real-time and shape the next iteration of FWsim. Steam Early Access is just the right place for that.
That made me realize FWsim could grow and evolve to appeal to a wider audience and not just firework experts. “FWsim started as a tool aimed at professionals and fireworks enthusiasts, but over the course of the years, more and more people got hooked to it and its creative possibilities.